Star Citizen is a video game for Microsoft Windows and Linux. Star Citizen is planned to consist of four main components: first-person space combat, mining, exploration, and trading with first-person shooter elements in a massively multiplayer persistent universe and customizable private servers, and a branching single-player and drop-in co-operative multiplayer campaign titled Squadron 42.

A central theme of the game is citizenship – or lack thereof – in the UEE, which must be earned through player actions such as completing a period of military service. A strong focus will be placed on player interaction, with player behavior influencing and being influenced by a dynamic economy system.

Chris Roberts and Sandi Gardiner host Around the Verse, which focuses on the cloud architecture essential for multi-region servers and supporting Star Citizen’s vast size and array of options. Also, Phil Meller and Mici Oliver provide an update from our UK office.

Such a great AtV, great job! Best one this year <3 See below time stamps for the goodies: 1.New ballistic assault rifle and new damage states on the Dragonfly as it shoots it - 3:09 2.Stanton System economy and commodity map - 4:36 3.New super detailed asteroids - 5:06 4.Designing nebulas - 5:13 5.Modular Space Stations - 5:21 6.Hornet Ship Shape 2012 to 2017 6:41 to 22:45 7.Super nerdy deep dive into the Devops backend server architecture and multi-region servers 23:25 to 40:40 this is important stuff 8.MISC Prospector looks pretty much complete and beautiful! - 41:36 You will enjoy the video. Although It's not all into the tech stuff with the servers it's a good addition to the game so everyone has smooth latency. Don't rush just because people are crying for 3.0. Make a great game and take the time needed to make the game the way you want it CR. BTW the Prospector looks awesome! Can't wait to get in mine and try it out!

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